Ticket #59 (closed defect: fixed)

Opened 2 years ago

Last modified 2 years ago

FF3, GM 0.7.20071121.0, editor doesn't open when editing scripts

Reported by: boo..@youngpup.net Assigned to: boo..@youngpup.net
Priority: major Milestone:
Version: Keywords:
Cc:

Description

When I try to open a script in FF3 using GM 0.7.20071121.0, I get a cryptic error about a component not being available. The line this happens on is nsIMimeService.getFromTypeAndExtension.

This code to launch the editor looks a little over-complicated, so I looked to see how nsIMimeInfo.launch() is implemented and used code like that directly instead.

See attached patch.

Attachments

openInEditor.patch (1.0 kB) - added by boo..@youngpup.net on 11/25/07 22:50:35.

Change History

11/25/07 22:50:35 changed by boo..@youngpup.net

  • attachment openInEditor.patch added.

12/22/07 15:13:55 changed by thalam..@hotmail.com

Is this still a problem with greasemonkey-0.8.20071208.0 ?

12/27/07 01:35:06 changed by thalam..@hotmail.com

  • status changed from new to closed.
  • resolution set to fixed.

Found attached patch in the trunk already... closing since Aaron already merged it in.
Changeset 496

Reopen if it's still a problem in FF3.


Add/Change #59 (FF3, GM 0.7.20071121.0, editor doesn't open when editing scripts)




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